Diamond Mine 2 vs Diamond Mine Megaways
So, What’s NOT Changed?
Diamond Mine 2 Megaways slot by Blueprint Gaming is the successor to the first Diamond Mine slot, which was the first non-Big Time Gaming copy of the classic Bonanza slot. The 6OAK pays are still the same, 50x for diamonds down to 1x for the lowest card value or royal if you like. The TNT barrel mystery symbols are still randomly added to the reels on any spin of Diamond Mine 2 Megaways. Gold coin bag scatters still appear on all 6 reels, dynamite wilds on the top scroll of 4 individual symbols plus the appearance and frantic irritating music remains nearly identical. You still have 324 to 117649 ways to win with winning symbols replaced from above in cascades. Since the first ever Megaways slot, Dragon Born in 2015, we’ve had over 200 now! Finally it’s still 20-coins to play a spin of Diamond Mine 2 Megaways.
What HAS Changed on Diamond Mine 2 Megaways?
The first obvious new fangled addition to Diamond Mine 2 Megaways is the addition of an ante-bet button whereby you pay 20% more to spin, for the same prizes, in order to increase your chance of landing the bonus round. Secondly, you may have noticed if in an appropriate jurisdiction, the 100x bet bonus buy facility button has been installed to the left of the game. These are merely stake changes though, the main 3 changes have occurred in relation to the Diamond Mine 2 Megaways free spins bonus.
Free Games Changes
You now only require 3 scatters as opposed to 4 before to trigger the bonus free spins round of Diamond Mine 2 Megaways. For this you now get a choice of feature, the fourth change we can see. You now opt for a Golden Guarantee spins bonus, whereby spins are unlimited and only stop when the round’s global multiplier equals the target multiplier set. This is incremental, you get a 5x target for 3 scatters, 7x for 4, 9x for 5 scatter triggers and so-on. Each scatter on the top reel of 4 symbols during the spins adds 1x to this target multiplier.
The other choice in the Diamond Mine 2 Megaways bonus is the same as before – an unlimited increasing multiplier amount of spins starting at 8 spins for 3-scatter triggers, 12 for 4 scatters etc. up to a maximum of 24. This is where the final change appears. Unlike the Golden Guarantee choice, you can gamble the free spins on a wheel in increments of 4, maximum 30 but on the first two gamble starting 8-12 and 12-16 spins, you lose the whole bonus for hitting a red segment. Retriggers of +5 or +10 are still the same for 3 or 4 scatters on the top reel during the unlimited increasing multiplier spins.
So Which is Best?
I must say having played Diamond Mine 2 Megaways in demo pre-release (see video), that the Golden Guarantee spins seem a bit naff as you are hoping constantly for extra spin scatters to land on the top reel, especially after say getting your multiplier 3 or 4 wins closer to the termination target after a crappy run within a single spin of 3 or 4OAK royal wins paying next to nothing. True, it means dead spins don’t affect the bonus unlike they do in the traditonal one but I find the whole idea counter-intuitive. I would say play Diamond Mine 2 Megaways if you liked the Diamond Mine original game but only for the ante-bet and gamble wheel additions (or bonus buy if you are permitted it in your location.) I will also say if your reason to play it is simply the second bonus option then don’t bother!